American McGee's Alice: The third-person action adventure game American McGee's Alice, by Rogue Entertainment and Electronic Arts, runs on an enhanced version of the Quake III Arena engine. American McGee is famous for his brilliant Quake and Quake II level designs. Those same talents make Alice a dark, spooky, even macabre experience that takes us back to Wonderland to remind us how terribly exciting and marvelously scary Alice's adventures really were.
Perhaps the classic Lewis Carroll story enjoys such enduring appeal because it's a children's book that adults can also enjoy. American McGee's Alice takes a decidedly more grown-up approach to the tale. The game contains some graphic violence and mature subject matter that may not be suited for children (or adults, for that matter, who aren't prepared to be a little frightened).
Clive Barker's Undying: English born author Clive Barker, the master of the popular Hellraiser series of horror films, now turns his talents towards the gaming industry in Clive Barker's Undying. Coming to the project after initial development of the title had begun, Barker strove to add emotionally engaging storytelling elements to the game in the hopes of elevating it above the primarily reactive gameplay offered by other first-person shooters and survival horror titles.
The story revolves around a young man who lives in the Irish countryside in the early 1920s. Protagonist Patrick Galloway is a man haunted by ghosts, a malady that will drive him through a violent adventure, armed with both magic and munitions. Undying offers lots of shooter action but stays true to a deep plot and thoroughly developed back-story, both of which benefit from Barker's creative input. The game runs on a specially developed version of the Unreal 3D engine